home *** CD-ROM | disk | FTP | other *** search
Text File | 1997-10-21 | 104.7 KB | 1,894 lines |
- WMR (Reviews [week #12])
-
- __ __
- __ | \ __ ______/ |_
- | | | o \ | | | / o | \
- |o | | \| o| |o _/ | o\
- []=======| |==| \ |=| |/ | \========[]
- []=======| |==| \ |=| | |\ \=======[]
- []=======| |==| \|=| | |=\ \======[]
- :: | | | \ | | | / / ::
- :. | | | |\ \| | /| |/ / ::
- : | | |/\ | \ | |/ | | / :
- | | / \| |\ | | | | /
- :. | | / \ | \ | |__| | / .:
- :: | |/ \| \_| | |/ :
- :: | /\ | | __| |\ ::
- []=======| / \ |=| |==| | \==========[]
- []=======| /| \ |=| |==| | \=========[]
- []=======| /=| |\ |=| |==| | \========[]
- |o / | | \ o| |o | | |\ o\(mansooj)
- |_/ | o | \_| |__/ | o | \__/
- |___| |___|
-
- (Originally compiled and added on January 28, 1997)
-
- (last updated 09.15.97)
-
- -----========================================-----
-
-
-
- -----================================================================-----
-
-
- "Runtime"
-
- by Airon of Matrix
-
- (14ch XM, 02:21)
- (air-rt.zip [471K/658K])
-
- [Dance/Demo]
-
- Samples -----------------.
- Originality -------------. |
- Technical ---------. | |
- Composition -----. | | |
- Overall -. | | | |
- | | | | |
- | | | | |
- ====================
-
- Rebriffer 95+ 80 90 95 90
- Quasar 84+ 76 81 90 87
- CCerberus 72+ 80 90 91 94
- Peraphon 72+ -- -- -- 87
- JuiCe 72= 70 70 -- 65
- MING 70= 80 50 75 60
- Raul 65= 70 75 30 65
- Mansooj 54= -- -- 65 50
-
- /----------------------------------------------------\
- )-----------------------========[ Mansooj ]========-----------------------(
- \----------------------------------------------------/
-
- In the past, I've sampled a few of Airon's 4-channel modules and found
- them, on average, to be fairly good. I expected something more from a
- multi-channel attempt, but got very little of anything interesting out of
- this one.
-
- The major drawback here is the use of a completely idiotic sounding voice
- sample which sounds so out of place, both in tone and quality, that it
- really just ruined every part it infested...and unfortunately, that was a
- good number of patterns in this short 21 pattern tune.
-
- The background music was, in parts, nice, with pleasant organs and simple
- percussion, however, the whole module seemed to be nothing more than
- background. I couldn't detect any significant resemblance to a song, per
- se, which left me wondering what was being offered by this piece.
- Especially since the opening few patterns were actually fairly
- interesting...until that silly voice sample stumbled in. At the end there
- is a brief Twilight Zone theme clip which, to me, seemed an appropriately
- subtle reflection on this module.
-
- My recommendation is to look elsewhere for other titles by Airon and leave
- this one to the vagaries of history.
-
- /----------------------------------------------------\
- )----------------------========[ CCerberus ]========----------------------(
- \----------------------------------------------------/
-
- This is a unique-sounding, upbeat tune. There's a lot of good composition
- here, and the riff is fairly catchy. Another thing that I found
- particularly appealing was the intelligent use of one of the vocal
- samples--Airon actually tuned the sample and changed its pitch ACCURATELY
- during the song, to make it really enhance the music. All too often,
- people use vocal samples in a very sloppy way which degrades the music.
- Happily, that wasn't the case here.
-
- My only complaint is that the tune is fairly short. It was composed in
- only 6 hours (according to the sampletexts) in preparation for Symposium
- 96, which, to some extent, may account for the length. However, I still
- think the song suffers because of that. It could be extended and expanded
- musically to be really cool. As it stands, it's just "pretty good."
-
- /----------------------------------------------------\
- )------------------------========[ MING ]========-------------------------(
- \----------------------------------------------------/
-
- First, an intro sounding like the start of some glamour-disco song, and
- then a slide over into something completely different. Dunk-ee-dunk-ee,
- Eeeheeeheyy, some jolly piano and a lead in with almost military
- steadiness. It's like Airon thought "This one is going to be happy,
- goddammit!" and still succeeded in avoiding the ordinary Elwood formula,
- the stereotype of merry demo-dance. The melodies are catchy, fun, and
- jolly over the edge of normality, but the song itself is not as bland in
- arrangements as most...more like a hammer: you sure feel when it hits you.
- The only difference is that it doesn't hurt...not a bit. Technically, it
- could be more polished, but maybe it shouldn't be, since it then may lose
- its power.
-
- /----------------------------------------------------\
- )------------------------========[ Raul ]========-------------------------(
- \----------------------------------------------------/
-
- The first thing you notice when listening to this dance tune is the
- typical, nearly unintelligible, voice sample that some people may find to
- their liking, but which I don't.
-
- As you listen, it becomes obvious that the composer really likes one
- particular pattern. Out of 60+ patterns, 50 or so are either duplicates or
- virtually the same, with little noticeable variation; and maybe 20 of those
- could only be considered different if you consider a bpm change to be a
- difference. Although this pattern and its close cousins are good, if you
- have another 10 or 15 truly different patterns to use...why not use them?
-
- If you happen to like disco-style music you may like this one, but if not,
- this tune isn't going to change your opinion.
-
- /----------------------------------------------------\
- )----------------------========[ Peraphon ]========-----------------------(
- \----------------------------------------------------/
-
- At the beginning, this song sounds very much like secret agent music. From
- there, it turns into a happy dance track that sounds pretty good.
- Throughout, this song is very smooth and melodic, and always maintains a
- very upbeat drum beat. There are a couple of very interesting speech
- samples in this module, which add a measure of "realness" to the song. The
- samples are generally of a very high standard, and it's obvious from the
- resulting high quality of the song. The happy upbeat attitude shows
- throughout, and it certainly makes this one worth a listen!
-
- /----------------------------------------------------\
- )-----------------------========[ Quasar ]========------------------------(
- \----------------------------------------------------/
-
- This module has an alluring appeal in its basic melody. Although that
- basic melody changes little, there's sufficient variation in the patterns
- to keep the module interesting. The deficiencies of its simplistic "hey
- hey hey" vocals are overcome by the strength of the basic composition and
- the clarity of the samples. This module proves that extensive pattern
- variation doesn't make a great module and basing a song on a single strong
- melody doesn't make a bad module.
-
- /----------------------------------------------------\
- )------------------------========[ JuiCe ]========------------------------(
- \----------------------------------------------------/
-
- A song that combines a dance-ish sound (stomping beat and synthy noises)
- with a demostyle composition and melodies. Although this sort of
- combination isn't something that would seem like a good idea to me, it
- turned out for the better. The melodies and composition are nice, and
- there's even a nice vocal sample thrown in for good measure, but it would
- be even nicer with a standard demostyle arrangement and samples.
-
- /----------------------------------------------------\
- )----------------------========[ Rebriffer ]========----------------------(
- \----------------------------------------------------/
-
- AiRoN's been a fave of mine for years, so I looked forward to reviewing
- this a lot more than Christmas. As usual, Airon's not one to disappoint.
- The experience shines through in the strength of the tune, the coding and
- the samples themselves. Although the track was actually released mid-1996,
- I hadn't heard it up 'til now. Top job, download immediately.
-
-
- -----================================================================-----
-
-
- "March 28th"
-
- by Klaws
-
- (5ch S3M, 04:17)
- (c20-328.zip [8K/23K])
-
- [Chip]
-
- Samples -----------------.
- Originality -------------. |
- Technical ---------. | |
- Composition -----. | | |
- Overall -. | | | |
- | | | | |
- | | | | |
- ====================
-
- CCerberus 85= 94 94 89 40
- Peraphon 76= -- -- -- --
- Quasar 61- 41 66 87 66
- Tusk 57+ 52 66 30 70
- Red Death 50= -- -- 70 15
- Mansooj 36+ -- -- 24 --
- Raul 35+ 27 50 45 50
- MING 20- 40 10 40 4
-
- /----------------------------------------------------\
- )-----------------------========[ Mansooj ]========-----------------------(
- \----------------------------------------------------/
-
- I love chiptunes! I hate this one! Now, to qualify, I have tons on tons
- of chiptunes, most of which I've listened to and I've found there to be a
- wide gulf between good ones and bad ones. I also happen to think that
- people underestimate the difficulty in creating good, really catchy,
- chiptunes because the composer cannot rely on sample quality to bail out a
- mediocre tracking job.
-
- Such is the case here...we have the usual chip samples, which alone, sound
- like crap--that is, this is the case with all chip samples (referring to my
- inference in the last paragraph)...and Klaws' mediocre tracking job doesn't
- get hidden by anything. In fact, once again as per my inference above, the
- generally weak chip samples end up accentuating the negative aspects of the
- tracking.
-
- There is only one bright spot in this chiptune during a stint around a
- minute and a half in (lasting some scant 30 seconds or less), where some
- rather nice chip-synth work is done, however, it's so brief, and so heavily
- overshadowed on both sides by nearly unlistenable major parts that its
- effective contribution towards helping the overall presentation brings to
- mind a drop in a bucket.
-
- At the tail end there's a highly questionable tempo slogging deal. Was
- this just to extend the agony that much longer? Sorry, for some reason
- this really irks me. Perhaps it's because the vast majority of good
- chiptunes are, unfortunately, notoriously short (less than 1 minute), and
- this one is over 4 times as long and 10 times worse.
-
- In fact, the whole ending was excruciatingly empty and dirge-like, finally
- reminding me of some of the worst examples of game music from the early
- Amiga and earlier C64 days.
-
- This gets two thumbs down for just being plain bad, and two more thumbs
- down (I borrowed some) for likely being the only chiptune the WMR will ever
- review and being such a poor example of an otherwise appealing genre. Also
- on this note, Klaws, why did you submit a chiptune, of all things, for
- review? Why not one of the other non-chip modules you alluded to having
- done in your sampletexts? Despite the harshness of this review, I have a
- suspicion that you can do significantly better.
-
- I suggest readers try some chips by 4mat, Mel O'Dee, Hobbes, Some1, Prime,
- Baroque, XTD, Lizardking, TDK and Pink for examples of stuff on the good
- side of the gulf, instead of letting this offering influence you too much;
- especially if, before this one, you were a chiptune virgin.
-
- /----------------------------------------------------\
- )----------------------========[ CCerberus ]========----------------------(
- \----------------------------------------------------/
-
- Wow. Normally, I'm not a huge fan of chip tunes, but this is a really
- outstanding piece. Much of the orchestration in this song is FLAT OUT
- BRILLIANT. Honestly, if this is an example of Klaws' skill at composition,
- then I hope he has written, or will write, some full-scale orchestral
- modules, because this man has talent.
-
- Ah, but even a song as good as this will not escape without some
- complaints! The first 7 patterns or so (a minor portion of the song) are
- terrible. The texture is lousy, and the drum track is weak to say the
- least. It sounds almost more like a record skipping than a song
- playing...Klaws, can't the song do without this initial portion?!?! Also,
- there's an annoying portion near the end of the song where it slows down to
- a ludicrously drawn-out pace, then speeds back up. While this technique
- can be effective, I think it was taken a little bit too far in this case.
- Perhaps if the song didn't slow down QUITE so much it would sound a lot
- better.
-
- These two complaints aside, though, I loved this! I'm keeping it in my
- library of S3Ms.
-
- /----------------------------------------------------\
- )------------------------========[ Raul ]========-------------------------(
- \----------------------------------------------------/
-
- This chiptune doesn't make much sense to me. There are a lot of different
- parts that don't seem to fit together very well. From pattern 1 to 6
- there's only a bad snare+hihat+bassdrum track with a very weak simple sinus
- melody. Then, from pattern 9 to 15, the best part of the tune comes up,
- complete with a good use of arpeggios. Afterward, from patterns 16 to 18,
- a very forced sinus double channel melody is used, with poor use of
- porta-to-nota effects. At one point, the tempo slows down a LOT--I didn't
- care much for this. I think this effect is nice for most of the way, but
- it eventually crosses the line into being just flat out too slow.
- Inevitably, the tempo picks up again, and this part is done much better.
- The chip samples aren't very good, though I know it's very difficult to
- find good percussion samples smaller than 1k. It may have been a fair
- compromise to use percussion samples a bit longer than usual chip samples,
- in order to achieve a better sound.
-
- /----------------------------------------------------\
- )----------------------========[ Red Death ]========----------------------(
- \----------------------------------------------------/
-
- It's hardly fair to include tunes that belong in the 20 minute chiptune
- compo with the general body of mods. I wasn't sure what kind of song this
- was when I first started listening to it, but after I recognized the
- chiptune-type samples, I looked at the file size and *then* knew that was
- the reason the samples were so cheesy and low-quality. The song sounds
- like something I'd expect out of an old C-64 game, style-wise. The
- beginning is kind of out of rhythm, although on the third listen it sounds
- less wrong (I have not justification as to why that is). Given the limited
- sample set, the tune isn't all that intricate, but one part with a really
- low speed (34/125) is a pretty big change from the normal chiptune. It's
- not a bad chiptune for a chiptune compo, but judged against most mods, it
- can't stand up.
-
- /----------------------------------------------------\
- )----------------------========[ Peraphon ]========-----------------------(
- \----------------------------------------------------/
-
- Hmmm, a chip tune...I've always been very much "on the fence" with chip
- tunes, as they sound more like C-64 game music than anything else. This
- one is no exception, although there are some nice melodies created when a
- synth sample is used in more than just one channel, most notably after
- order 0Dh. When the synth is used in only one channel, it sounds a bit
- harsh. An interesting sound is created with arpeggio on that synth, which
- helps keep it from becoming too annoying after a while, but the drums and
- cymbals lose their novelty value after awhile; but I think that's to be
- expected anyway.
-
- Overall, it's a very good song taking into account the limits imposed by
- the samples and the number of channels, but I think chip tunes are an
- acquired taste. Good value for only a 23k song.
-
- /----------------------------------------------------\
- )-----------------------========[ Quasar ]========------------------------(
- \----------------------------------------------------/
-
- This module certainly falls into a misunderstood genre. Consequently, I
- fail to understand it. It's extremely difficult to determine a principal
- melody. Instead, the listener is confronted with a cacophony which can
- only generously be called music. Several of the samples remind me of the
- piercing tones that used to come out of my old 8088's speaker. I disagree
- with the composition, and I find the samples to be well beneath my
- expectations. The composer was obviously trying to communicate something
- with this work, but after listening to it several times, I can't figure out
- what that is.
-
- /----------------------------------------------------\
- )------------------------========[ MING ]========-------------------------(
- \----------------------------------------------------/
-
- A chiptune. A real, real, real chiptune. Complete with arpeggio and lousy
- samples. When this first began, I nearly reversed my dinner. On a second
- try, though, some good qualities actually popped up. The melodies are
- always correct and workmanlike, and I occasionally found myself wishing I
- had made this or that cool theme, and that I then could develop certain
- melodies into multichannel synth-pop stuff. Anyway, this is one of the few
- times I have really felt that bad technical aspects ended up killing a
- whole song, a song that otherwise could have been at least enjoyable, if
- not great.
-
- /----------------------------------------------------\
- )------------------------========[ Tusk ]========-------------------------(
- \----------------------------------------------------/
-
- This is a chiptune so the samples are, of course, small, but they are also
- nice. The only thing I didn't really like was that the song slows down too
- quickly for my tastes in the last 5 patterns. Maybe Klaws was missing some
- inspiration because the song is short and sounds like a lot of other
- chiptunes. By the way, to me, it sounds a lot better in CP than
- ScreamTracker.
-
-
- -----================================================================-----
-
-
- "Monster in the Closet"
-
- by CyberCerberus
-
- (5ch S3M, 03:47)
- (closet.zip [354K/519K])
-
- [Metal/Thrash]
-
- Samples -----------------.
- Originality -------------. |
- Technical ---------. | |
- Composition -----. | | |
- Overall -. | | | |
- | | | | |
- | | | | |
- ====================
-
- Peraphon 88+ -- -- -- 80
- Balistic 80+ 90 80 87 70
- Rebriffer 80+ 75 75 80 70
- Raul 73= 75 70 80 75
- Mansooj 65+ -- -- 60 70
- MING 58+ 45 65 70 75
- Betrayer 50+ 50 30 60 50
- JuiCe 42= 60 50 -- 25
-
- /----------------------------------------------------\
- )-----------------------========[ Mansooj ]========-----------------------(
- \----------------------------------------------------/
-
- I'm rather glad to see some more heavy metal and thrash modules being
- released, although I have to admit I've been lazy in actually listening to
- the ones I've collected. It's a difficult genre due to the nearly absolute
- requirement of good guitar samples, but it gets done impressively now and
- then. Monster in the Closet was a valid attempt, but it failed to impress
- me to any large degree.
-
- I think you could say CC was going for the paranoia-of-heavy-guitars angle
- which at least illustrates that he did one thing many composers don't do:
- he laid down a theme and went with it, rather than just rambling along
- aimlessly. There's a weird bell-tone sequence a la Halloween that serves
- as the first intro thread, and even a clever bit where someone is
- (presumably) hiding in a closet, breathing heavily, while we hear some
- knocking on the door (pounding and the sound of wood
- stressing/creaking/cracking may have dredged up more ominous imagery,
- though).
-
- Most of the drumwork was suitably intense and well done, although in one
- pattern (8) it sounded like the bass beat was out of sync with the
- powerchords; and then later, the powerchords seemed out of sync with the
- rest of the rhythm that came in. Fortunately, this lasts only through a
- couple of patterns, so no major harm done.
-
- As with most thrash/metal style modules, there's the usual questionable
- guitar samples that seem slightly sour and unrealistic (listen mainly at
- around patterns 15-19 and near the end as a second main guitar sample
- overlays the underlying powerchords). Although I tend to accept this sort
- of thing, I still don't dismiss it. I'm sure there are ways of overcoming
- it, but that'll have to be handled by the composers instead of me.
-
- There was one sample that was corrupt, or not properly handled by my Amiga
- replayers. That being the vibraslap. Since this was not heavily used, I
- didn't allow it to influence me one way or another.
-
- /----------------------------------------------------\
- )----------------------========[ Betrayer ]========-----------------------(
- \----------------------------------------------------/
-
- This metal tune starts off with approximately 20 seconds of spooky effects,
- such as synths, drums and bells tolling. When the guitars enter, they are
- played with a very odd, but cool, pattern. Not "in time" in the beginning,
- but it catches up to the usual 8th notes after a short while.
-
- The song develops into being based on the common backbeat style popular in
- metal, and it suits this song...as do the varied breaks of this method.
- Also evident, and well-used, is variety; something that is important in
- mods. By way of example, most of the song positions are different, which
- keeps you interested in finding out "what comes next." And there are also
- some vocal contributions which add to the "interest" department.
-
- However, the technical aspects aren't that amazing, consisting of some
- retriggering (which the composer didn't handle too well) and some slides.
-
- Bells chiming over the entire song were nice, making it spooky (which
- obviously was the purpose), although I would suggest a little better
- overall "flow" to the music is needed.
-
- /----------------------------------------------------\
- )----------------------========[ Balistic ]========-----------------------(
- \----------------------------------------------------/
-
- Let me start off by saying that CCerberus is one of the absolute best
- trackers of metal and rock on the Internet...while this module is certainly
- quite good, I don't feel that it's representative of his usual high-calibre
- work. The composition is there, but as is the case with a lot of metal,
- the samples just don't work as well as they could. The speech samples are
- fairly dated, and at times are a little overpowering.
-
- That said, once the guitars and drums get going, this is a very good
- headbanger. The melody is classic CyberCerberus and the drum work is
- terrific.
-
- I believe this song is the last that CC will release in S3M format, as he
- is stepping up to Impulse Tracker 2.10. I've heard some of his preliminary
- work with the IT format and all I can say is "WATCH OUT!" His ITs are some
- of the best I've ever heard...let's hope he shares some with us....
-
- /----------------------------------------------------\
- )----------------------========[ Peraphon ]========-----------------------(
- \----------------------------------------------------/
-
- I have to admit that the beginning was rather dubious, but all faith was
- restored as soon as the metal began pumping. While I wasn't too fond of
- the weird intro, the remaining metal won me over. Once it gets going, this
- song is excellent. I believe this song does illustrate the feelings that
- many of us have had as children about the evil monsters lurking in the
- darkness, waiting to tear us limb from limb. The samples are of a very
- high quality, especially the guitars. The way in which the guitar is used
- in this song kind of reminds me of Iron Maiden as they were about 14-15
- years ago...I'm not exactly sure why. In any case, I think it's a great
- metal song that never gets boring.
-
- /----------------------------------------------------\
- )------------------------========[ Raul ]========-------------------------(
- \----------------------------------------------------/
-
- I'm not much of a fan of this style, but this one isn't bad even to me. It
- has good structure, with a nice intro part that's well connected to the
- main body of the song. The percussion is very good for this style, and the
- guitars are typical of what you would expect. All of the instruments seem
- well sampled and well chosen. I think I recognized some of them as coming
- out of a couple of tunes by Aahz the Demon (or ones very similar to them).
- Those two tunes, by the way, are Wake Up Dead and The Glasswalker which I
- suggest you grab if you like this one (in my opinion, they are both better
- than Monster in the Closet).
-
- --- References ---
-
- The Glasswalker by Aahz the Demon ([download])
- Wake Up Dead by Aahz the Demon ([download])
-
- /----------------------------------------------------\
- )------------------------========[ MING ]========-------------------------(
- \----------------------------------------------------/
-
- Yelp! It's coming atcha! This starts with a creepy, classical theme with
- appropriate effects and drums, then it slides over into boring, but quite
- realistic sounding metal. The main part of this song is a bunch of
- massive, musically ill-fitting chords and impressive drumwork. The
- composition may be bland, but the song has a lot of energy and a style that
- appeals, at least to me...classic, massive metal. There were voices used
- in the middle which were kind of goofy, and the overall result of listening
- to this song is not that I've encountered any monster. It may be massive,
- but never dangerous.
-
- /----------------------------------------------------\
- )----------------------========[ Rebriffer ]========----------------------(
- \----------------------------------------------------/
-
- Yeaaaahhhh, rock that sucker!!! A very good sounding heavy rock track that
- actually manages to sound *heavy*. A great kick sound signals the ensuing
- onslaught and once the guitar starts up, all is lost. :-) My only quibble
- about the track was that I thought it could have done with a little more in
- the way of melody, with less reliance on the guitars and drums to drive the
- message home, though that small flaw shouldn't deter anyone from
- downloading this l'il ol' beauty.
-
- /----------------------------------------------------\
- )------------------------========[ JuiCe ]========------------------------(
- \----------------------------------------------------/
-
- The beginning of this tune made me go "What tha #$%^?!?!" Then the
- drumtrack built up, and the guitar riff kicked in, making what could be a
- nice metal song, but the guitar samples are soooo poor, it seems a wasted
- effort. It's really a shame because the riffs are pretty well composed and
- they could have built up an excellent song, overall, if the guitar samples
- weren't so bad.
-
-
- -----================================================================-----
-
-
- "Deus ex Machina"
-
- by CyberCerberus
-
- (16ch S3M, 07:37)
- (machina.zip [416K/553K])
-
- [Metal/Orchestral]
-
- Samples -----------------.
- Originality -------------. |
- Technical ---------. | |
- Composition -----. | | |
- Overall -. | | | |
- | | | | |
- | | | | |
- ====================
-
- Balistic 95+ 90 85 92 80
- Quasar 91+ 85 88 95 95
- Rebriffer 90+ 90 80 85 75
- Peraphon 90+ -- -- -- 85
- Raul 77= 80 75 78 70
- FrizFry 76+ 80 77 90 55
- Mansooj 74+ -- -- 85 75
- MING 67+ 70 60 75 70
- Shrift 65= 60 25 60 55
- Red Death 27+ -- -- 5 --
-
- /----------------------------------------------------\
- )------------------------========[ NOTE ]========-------------------------(
- \----------------------------------------------------/
-
- This module may crash the Amiga replayer HippoPlayer v2.30.
- It also fails under APlayer v2.2 (loads, but is garbled).
- Use DeliTracker and the v1.30+ S3M replayer, although this still leaves
- many of the samples noisy.
-
- ---------------========[ NOTE ]========----------------
-
- /----------------------------------------------------\
- )-----------------------========[ Mansooj ]========-----------------------(
- \----------------------------------------------------/
-
- The early opening consists of a repetitive bass strum sample (which seemed
- to harbor a lot of hum), and a simple contrasting synth line: this wasn't
- what I'd call a wonderful opening, but at least it worked its way into more
- interesting terrain without beating around the bush for too long. Once
- there were a few more sounds around, things started coming together,
- namely: there was a bit of cleverly arranged drumwork at this point, and a
- blending of heavy guitar chords and synths which was done well despite
- their normally contradictory natures.
-
- One-third of the way through, a segue drops into a plucks and dramatic
- synth procession-style orchestral bit, which I really liked, although I
- think the cymbal crashes were a wee bit overdone. In fact, most of the
- segues were pretty good considering the differences in the styles being
- merged. However, a breakdown a minute later, where a lonely little
- tom/bongo sample assumes the job of the lead-in to the first metal segment,
- sounded just plain goofy to me--that bongo had an almost kid's toy type
- sound which just seemed inappropriate. I suppose there was some point in
- choosing that stark, odd sound, but I confess it was certainly lost on me.
-
- At this point, most of the energy of the module comes in primarily on the
- backs of powerchords. Unfortunately, a number of rather sourish notes were
- included, which again, may have been intentional, but are detractions for
- me. A bit later, the high-pitched synths return amidst heavy
- pseudo-industrial style percussion. Those synths seemed weak and flimsy
- this time because the pounding drums and heavy guitar chords seemed to
- dwarf them. The earlier use of those synths was more effective because the
- surrounding material was well-balanced to them.
-
- Although, in an overall sense, I wasn't awestruck by this tune, I did like
- the attempt at blending two widely divergent styles, and I think it was
- done creditably. I wouldn't mind hearing more such attempts in the future,
- but personally, I really only liked a small amount of the metal and a
- majority of the orchestrals, which I think only reflects my general tastes
- in modules rather than real-world music, since I actually like both equally
- well.
-
- /----------------------------------------------------\
- )----------------------========[ Red Death ]========----------------------(
- \----------------------------------------------------/
-
- The beginning, a mix of repeating bass loop and synths. Immediate problem:
- the bass loop has to go, and the chosen string samples aren't quite in
- tune. Some non-Future Crew ripped samples have to be added, as much of
- what's here is essentially good Future Crew samples, poorly used. This
- song seems like a bad imitation of all kinds of Future Crew tunes rolled
- into one that needs quite a bit of tuning. This song has very little flow;
- it seems to jump from one part to another. The song tries to go from
- orchestral to heavy-metal guitar, and it just doesn't fit well. One part a
- little over halfway through, is an okay attempt at metal-rock, but it's not
- worth waiting through 4:30 of bad orchestral stuff. Actually, as I listen
- again, I don't think it's worth waiting for at all. I can, in almost all
- situations, tell what this song is *trying* to be, but it's never that well
- done. It's not outright horrible to listen to, but it *isn't* good, and
- considering it aspires to greatness, that makes it all the worse.
-
- Mod4win claims the song is 20:35 long; either it's a M4W bug that has the
- last pattern at speed 153/32, or the tracker was out of his mind. [It's
- apparently a bug since the playtime is less than 8 minutes. -Boris]
-
- /----------------------------------------------------\
- )-----------------------========[ FrizFry ]========-----------------------(
- \----------------------------------------------------/
-
- This song starts out in a very synthy, orchestral vein, then builds into a
- modest beat, after which some distortion guitar is added, and then it
- reverts back to orchestral. It's not done then...oh no, it then kicks in
- with the guitars again in a rather speedy THRASH segment, and then reverts
- back to synth/guitar mixtures. As you can, I'm sure, tell, this tune is
- rather DIFFERENT...and I like it.
-
- The tracking is rather well laid out, with a lot of changes...no boring
- tune here. A lot of effects are used (though none TOO noticeable).
- Overall, this is a decently tracked tune. I do, however, have a complaint
- or two. First off, the quality of some of the samples is not great.
- Mostly the synth samples sound too Casio-like, and are lacking in depth.
- Second is the annoying hihat sample. While the sample itself is not that
- bad, it's mixed too loudly and it dominates portions of the song.
-
- Overall, I would have to recommend this song to anyone who likes a tune
- with an edge. The combination of the orchestral/synth/pop/metal actually
- works rather well. Check it out.
-
- /----------------------------------------------------\
- )-----------------------========[ Quasar ]========------------------------(
- \----------------------------------------------------/
-
- The strength of this module is its excellent base melody around which most
- of the module is centered. A number of breakdowns in the module add enough
- spice to keep the listener attentive. A brief interlude in a vaguely
- oriental style surprised me, but fit well into the composition. There were
- a few technical errors such as cut-off notes and rough transitions, but the
- module is mostly superb. The only thing that I question is the intense
- metal interlude and (superbly composed and technically flawless) drum solo.
- I'm not sure if it fits into the overall feel, but the composer seamlessly
- wove it into the flow of the music. A major technical error exists in the
- last pattern, producing 12 minutes of silence before the module actually
- ends, but it's the only shadow on an otherwise technically superb module
- [and considering that's a replayer bug.... -Boris].
-
- Incidentally, unlike the theatrical ploy after which this composition is
- named, God did not need to intervene to bring this module to a climax--the
- composer did that just fine.
-
- /----------------------------------------------------\
- )----------------------========[ Peraphon ]========-----------------------(
- \----------------------------------------------------/
-
- Using this song and Monster in the Closet (also by CyberCerberus), as a
- basis, a common modus operandi seems to be the use of a slightly softer
- style which then leads to some full-on metal. The progression to the
- full-on metal seems to take a little while longer, as this song alternates
- from metal to a softer pizzicato + orchestra Skaven-esque style that
- reminds me of the symphony from Unreal. Once the full-on metal starts, it
- becomes orchestral metal for some of the way. This is something that I
- haven't heard before, and I was most impressed by the sound created.
- Throughout the entire song, both the bass and the drums are very
- predominant...it's just as well they sound so good. The individual samples
- used are of an excellent standard, which is evident in the song sounding as
- good as it does. Overall, I'd say that if this song was an experiment,
- then the experiment turned out very well. I'd call this song a class act,
- although I had to listen to it a few times to get a full appreciation.
-
- --- References ---
-
- Monster in the Closet by CyberCerberus ([download]/[reviews])
- Symphony by Skaven ([download])
-
- /----------------------------------------------------\
- )-----------------------========[ Shrift ]========------------------------(
- \----------------------------------------------------/
-
- Although this didn't overwhelm me, there were a few places where, in spite
- of myself, I got caught up in all the heavy guitars. This piece makes no
- use of the effects tables provided by Scream Tracker, but certainly doesn't
- drown as a result. I definitely think this piece could be refined with
- such calibrating.
-
- The simplistic chord and melody structuring doesn't strike me as inspired,
- but the overall effort seems passionate enough. There are a couple places
- where I had no clue where the song was going, though, as with the brief
- tom-drum intermission after the startling attempt at full orchestra, but it
- pulls itself back together very nicely at the end, completing the song.
-
- Overall, a worthy attempt at a wide range of structural influences
- (including minimalist-hardcore, and full orchestral).
-
- /----------------------------------------------------\
- )----------------------========[ Rebriffer ]========----------------------(
- \----------------------------------------------------/
-
- The second track from CyberCerberus, Masochist of the Universe, for the
- WMR's first and only Nepotism Week. Honest, fancy laying yerself open for
- this kind of treatment twice!
-
- I had actually heard this a while ago and quite liked it. A lot moodier
- than Monster in the Closet, this is a very anthemic track in the grand ol'
- MOD tradition and, as such, is a rip-snorter of a track, very inventive,
- with some absolutely peachy segues. Those still perfecting the art of MOD
- composing would do well to look at this composer's tracks to see how it's
- done. Killer kick sound, once again. No fluke there, then.
-
- --- References ---
-
- Monster in the Closet by CyberCerberus ([download]/[reviews])
-
- /----------------------------------------------------\
- )------------------------========[ Raul ]========-------------------------(
- \----------------------------------------------------/
-
- This one may be divided into two different parts, both with the same
- arrangement. Each starts with a heavy part which then moves into a more
- orchestral part, with the first part being more orchestral and the second
- being heavier, overall.
-
- The tune is well tracked, though there are some patterns that don't sound
- very good to me. I think this is because the marcato string doesn't fit
- well with the other samles (which are themselves fine). Of special note is
- an interesting drum solo sequence at pattern 20h which shows off good
- stereo effects.
-
- /----------------------------------------------------\
- )------------------------========[ MING ]========-------------------------(
- \----------------------------------------------------/
-
- Loud song...loud, loud song. CC makes metal, and this is metal. But since
- the guy is here in modland, everything, unless handled very skillfully,
- inherits a touch of plasticity...and so it is with this module. Some parts
- are only averagely mixed and the harmonics are not always totally correct,
- but those are minor things to consider. Mainly this is massive, loud, and
- well produced symphonic metal with some interesting oddities.
-
- /----------------------------------------------------\
- )----------------------========[ Balistic ]========-----------------------(
- \----------------------------------------------------/
-
- This is one of CCerberus' first and finest songs. It was written a while
- ago, so the samples are a bit stale, but the orchestral composition really
- makes this a moving piece once it gets going. Homicidal kamikaze death
- drums near the end are SUPERB and make the song explode with emotion. I
- think CC should remix this in Impulse Tracker and have some fun with the
- effects to polish it off and make it sound current.
-
-
- -----================================================================-----
-
-
- "Not With Words"
-
- by MING of DiSC
-
- (16ch IT, 04:54)
- (mi-nowrd.zip [225K/349K])
-
- [Fantasy]
-
- Samples -----------------.
- Originality -------------. |
- Technical ---------. | |
- Composition -----. | | |
- Overall -. | | | |
- | | | | |
- | | | | |
- ====================
-
- Quasar 96+ 95 95 99 95
- Peraphon 72+ -- -- -- 80
- CCerberus 70+ 73 70 73 72
- Mansooj 70= -- -- 75 60
- Raul 57+ 53 60 45 65
- Araneus 46= 74 -- 77 73
-
- /----------------------------------------------------\
- )-----------------------========[ Mansooj ]========-----------------------(
- \----------------------------------------------------/
-
- A rather nicely arranged module with a very floaty, carefree attitude. It
- has a pleasant character, but the main problem is that there is very little
- variety throughout, despite the presence of two or three breaks. Those
- breaks serve more as quick breathers before continuing the marathon along a
- straight road. As with many modules, I tend to like the general sound, but
- not the overall presentation. There is, however, a fair amount of variety
- on the small scale, but it isn't quite enough to stave off all hints of
- repetition. About a minute and a half shy of the finale, there was a more
- defined break which I thought was much needed by that point, but
- unfortunately, it led right back into the same basic line.
-
- One other nit to pick is that I noticed that most of the song had a kind of
- vague or mushy sound to it. There were a few main line samples (mostly
- synths) that seemed to steal the individuality of mid- and background
- samples. Those secondary samples were what gave it the small scale
- variety, and which could have helped things out significantly if they had
- been featured more prominently.
-
- I'm somewhat ambivalent with regard to a recommendation. On the one thumb
- (the one pointing up), it has a nice upbeat sound that moves briskly and is
- nicely composed, but on the other thumb (the one telling the gladiator to
- skewer his downed opponent), there's just too much of a potentially good
- thing. So, my inverted reflection and I, must cast a split vote on this
- one, the end result being something of a push, but we still agree that the
- piece is a good one, with a few flaws, but one that remains worthy of
- consideration.
-
- /----------------------------------------------------\
- )----------------------========[ CCerberus ]========----------------------(
- \----------------------------------------------------/
-
- Interesting. A very whooshy sound. This combines some of the sounds of
- 80's electronic music with more familiar demo-scene sounds. Perhaps the
- best way for me to describe this song to you is not with words (pun
- intended), but rather with an image: imagine a robot sitting at the
- seaside watching the sun go down, and dreaming happily of his love and how
- happy she makes him. I know that sounds weird, but if you listen to this
- song, I think you'll see what I mean. :)
-
- I have only a couple of complaints/suggestions for improvement: There was
- a lot of variety, but I feel that there could have been more. At some
- points, the song started to lose me because it just wasn't changing enough
- to hold my interest. Also, though panning was used just a LITTLE bit (to
- offset the channels from the exact center), I feel it could have been used
- a lot more, to great effect. Don't forget, people, Impulse Tracker
- supports a surround-sound panning setting!
-
- /----------------------------------------------------\
- )-----------------------========[ Araneus ]========-----------------------(
- \----------------------------------------------------/
-
- There is something about this fast-paced tune that doesn't agree with me.
- It isn't that the chord progression is bad--just that it doesn't really
- have much of a life-cycle to it. The same few non-interesting chord
- changes and a decent melody to accompany it remind me of the types of music
- one might hear in some cartoons or video games at a moment of suspense.
- The whole thing, I'm sorry to say, seems to drag on and on, because of its
- general homogenous sound. Yes, there is variation, but still, it plays
- upon the same type of chord progression enough that I personally find it
- annoying.
-
- This song generally isn't the type of music that I would listen to as a
- first choice, as it doesn't excite me, nor stir up any intimate feelings
- inside of me.
-
- I do make awards for being able to work with such a unique brand of music,
- and having a good assortment of instruments to keep the song from getting
- unbearable.
-
- /----------------------------------------------------\
- )-----------------------========[ Quasar ]========------------------------(
- \----------------------------------------------------/
-
- I knew within seconds that I was going to love this module. The full, rich
- sound and fast paced action makes this a 5 star module in my collection.
- In fact, I believe this will always be one of the top modules I'll have
- reviewed for the WMR. The samples are excellent, the composition original
- and superb, and there isn't a single technical error. The module flows
- smoothly and actively engages the listener in its vigorous pace. It should
- be noted that I usually hate having to shell to DOS to play ITs, so my
- praise is bountiful indeed. MING, you've outdone yourself, I don't think
- anyone could have done better! Download this module NOW, you won't regret
- it.
-
- /----------------------------------------------------\
- )----------------------========[ Peraphon ]========-----------------------(
- \----------------------------------------------------/
-
- The first thing that came to mind once this song ended is that this
- module achieves something that not too many do these days: it gives more
- than 1 minute of playing time per 100k of file size. As for the song
- itself, I think it's pretty good. It sounds to me as if the background is
- encroaching on the foreground a little, which makes the song sound a little
- cluttered. The samples are basically of a high quality, but there is some
- slight ringing and crackling present. For the most part, within the
- context of the song, this noise is hidden, but it does definitely come
- through at some points. Regardless, I think this one is definitely worth a
- listen.
-
- /----------------------------------------------------\
- )------------------------========[ Raul ]========-------------------------(
- \----------------------------------------------------/
-
- The first few patterns remind me of another tune whose name I forget at the
- moment. Maybe the remix by Scirocco of Purple Motion's music from Second
- Reality.
-
- This is one of those tunes that begins with 2 or 3 channels and slowly
- builds itself up, channel by channel. After a while, problems crop up
- because of this. With so many samples going at once, it not only gets
- confusing, but the main theme is often obscured. This is especially
- noticeable near the end. I think, with a bit of work balancing sample
- volumes, this problem could be fixed. I also think a little more variation
- would have gone a long way in making this a better tune.
-
-
- -----================================================================-----
-
-
- "Infinite Red Shift"
-
- by JuiCe of Phase Distortion
-
- (4ch MOD, 07:33)
- (phd_infi.zip [269K/503K])
-
- [Ambient]
-
- Samples -----------------.
- Originality -------------. |
- Technical ---------. | |
- Composition -----. | | |
- Overall -. | | | |
- | | | | |
- | | | | |
- ====================
-
- Rebriffer 85+ 80 75 80 75
- Quasar 83+ 80 80 85 90
- Mansooj 81+ -- -- 83 85
- CCerberus 77+ 76 72 70 78
- MING 76= 70 75 78 80
- Peraphon 75= -- -- -- 75
- Shrift 60+ 60 65 60 70
- Raul 57= 60 45 75 70
-
- /----------------------------------------------------\
- )-----------------------========[ Mansooj ]========-----------------------(
- \----------------------------------------------------/
-
- After a minute and a half of soft female voice synths, this ambient song
- takes off with the rather unusual choice of a bongo-led percussion track.
- Unusual, but so effective and original. Most of this piece's base, other
- than the percussion, is composed of fat, twisting synths and some light
- background synth-strings. What impresses me about this whole arrangement
- is that JuiCe isn't hiding behind a wall of samples or a mountain of
- channels, nor does he need to. His minimalist approach is self-sufficient
- because of the beautifully haunting, simple, yet emotional melodies that
- carry throughout.
-
- This music does a very good job of fulfilling the idea of the title. It's
- very easy to imagine yourself whizzing along through space, Doppler an
- arm's-length to one side. To paraphrase JuiCe's sampletexts, "imagine
- yourself leaving this planet for the cosmos, taking one last look at Earth
- as it blurs out into the infinite red shift." This serves well to set the
- mood.
-
- As I've said in other reviews on ambient modules, it wasn't long ago that I
- heard my first module of this type, and I've been a big fan ever since.
- And, you may have also noticed generally in other reviews, I am a big
- proponent of note density. Well, I have to say that the idea of minimalist
- ambient tends to fly in the face of that preference, but I won't even
- bother to figure out why two diametrically opposed ideologies harmonize
- rather than conflict.
-
- One fact that still exists here, as with most other ambient, is notable
- repetition. This is yet another thing that tends to draw the corners of my
- mouth downward, however, with ambient I take a different stance because I
- think I understand the point of the style. In this case what is
- repetitious is so nicely done, it becomes a matter of not wanting it to
- stop rather than watching the pattern-ticker climb slowly to the last
- pattern. As I think about it, perhaps I'm overstating something that isn't
- technically true. There are 60 patterns and 71 positions in the playlist,
- and although the variances between patterns are essentially small, they're
- still effective enough.
-
- I have to say JuiCe surprised me. At some point in the past I had browsed
- a release list from several members of Phase Distortion, and remembered
- distinctly that most (if not all) of the titles under his name were
- combinations of hardcore, acid, triphop, etc. So I was a little reluctant
- to bother downloading any of his stuff because I'm not a major fan of any
- of those styles. This piece may be a severe departure for JuiCe, but I
- have to beg for more of this. I'm a bit more interested now in checking
- out all of his other stuff, simply because I can see, in this one, that he
- has a flair for a certain musical texture that I like.
-
- Do I need to state my recommendation? Perhaps. If you don't need to be
- thrown back in your seat or have to hear something that drags you out to
- the dancefloor, then give this a shot. People into new age, ambient, sweet
- melodies or minimalist musical art should grab this one soon. For me, this
- one goes on a tape so I can enjoy it while my computer is snoring.
-
- /----------------------------------------------------\
- )----------------------========[ Rebriffer ]========----------------------(
- \----------------------------------------------------/
-
- A lovely, wide open mix highlights a couple of synth voices for a few bars
- before a bass crashes in with a lot of style. Ah ah! The ears respond
- with a perkiness unusual for them, and I begin to ask myself if I've come
- across another favourite for the hernia inducing Rebriffer collection.
- Here, 'ol jaded buddies, is a 4 channel track that really displays what can
- be achieved with so little. Reading from the sample notes, this should be
- yer obligatory space yawn, but Juice has the juice to avoid such
- embarrassment.
-
- The beauty of the intro only serves to set you up for the sheer brilliance
- of the track itself. What really makes this track work is the placing and
- sequencing of the samples, because I can't see a whole lot of coding going
- on. Lazy just isn't the word for this track, the rhythm oozes out of your
- speakers and dribbles right in your ear. This is a great 4 track track and
- no mistake. An atmosphere you could cut with a knife, a rhythm that you
- could set your watch by, and an agile musical mind to guide it all to its
- logical conclusion.
-
- My only quibbles with this were the inevitable ones; that of the 4 channel
- format and some kinda lame passages. Folks, this would have taken no
- prisoners as a multi channel mod and still could if Juice could bestir
- himself to arrange it. In the meantime, this will more than satisfy. A
- truly good musical experience.
-
- /----------------------------------------------------\
- )-----------------------========[ Shrift ]========------------------------(
- \----------------------------------------------------/
-
- This piece is very nicely arranged, complete with a fluidity of progression
- that's quite smooth (albeit very minimal). Unfortunately, it takes the
- song about halfway through before it gets to what I consider the main
- theme, which means about three and a half minutes of intro. The samples
- and chord progression throughout that "intro" are nice, simple, and
- soothingly original, but there's no melody there. When the melody finally
- does kick in, it stays for the remainder of the song (another three and a
- half odd minutes). Although I do understand this could be considered both
- functional of the style and mood of the piece, I think that's a cop-out to
- completing an otherwise rolling and moving sound. The melody bored me
- almost immediately, and it was an annoying anti-climax to the
- extended-intro buildup. There is a mood and a feel here, though, very
- nicely constructed out of a self-tweaking synth sample, and several very
- effective jungle-drum-tracks. Too bad it just doesn't go anywhere.
-
- /----------------------------------------------------\
- )----------------------========[ CCerberus ]========----------------------(
- \----------------------------------------------------/
-
- My initial reaction to this song is that, although it's classified as
- "ambient" according to the sampletexts, it seems to me that it's a bit too
- much on the structured side for ambient music. I'm no expert on ambient,
- by any stretch of the imagination, but Brian Eno (the father of ambient)
- said in WIRED magazine that his purpose in creating ambient was to free the
- sounds and see what happened. I'm not sure that Infinite Red Shift has
- sounds which are "free" in the sense that Eno was referring to.
-
- However, PLEASE don't misinterpret my intentions here! I'm not trying to
- come down on this song--in fact, I liked it quite a bit! The melody is
- pleasant, and the groove is one that you can get into. It's just that it
- seems a little too intrusive to be ambient. I could be wrong. :)
- Musically, it's quite good, though, and it definitely does have a strong
- ambient INFLUENCE.
-
- /----------------------------------------------------\
- )------------------------========[ Raul ]========-------------------------(
- \----------------------------------------------------/
-
- After listening to the first few patterns, I thought it was an ambient
- tune, but after a minute and 30 seconds it turns a bit funky. The first 16
- patterns and the last 3 don't fit too well with the rest, and these are
- mainly simple chord progressions which I didn't like much because they
- sounded rather strange at some points. Forgetting the beginning and the
- end, the rest is not bad if perhaps a little repetitive.
-
- I want to remark especially about the melody starting in order 20h and
- repeated in order 39h, which I think was quite good. I guess the author
- first tracked this melody, didn't know how to continue the tune and so
- ended up tracking the strings part, which doesn't really fit with the rest.
-
- The samples were good, except for a few which almost sounded like they came
- from a chip tune--which is bad because this isn't a chip tune.
-
- /----------------------------------------------------\
- )----------------------========[ Peraphon ]========-----------------------(
- \----------------------------------------------------/
-
- This module seems to embody a few different module styles all in one neat
- package. It's ambient and spacey in the background for most of the song,
- and is led by what sounds like an acidy riff, also for the most part. I
- think this song is a little of an acquired taste, as I had to listen to it
- a couple of times to appreciate it fully. It's an interesting piece,
- definitely, and I don't think I've heard ambient done quite this way
- before. The samples used in this module are of a very good quality, but
- some are plagued by clicking. This is especially evident at the beginning
- of the song when there are no other samples playing that can mask the
- clicks of some. This song is quite good, overall, but I doubt that I will
- be keeping it for too long, since it's not in one my most favored styles.
-
- /----------------------------------------------------\
- )------------------------========[ MING ]========-------------------------(
- \----------------------------------------------------/
-
- The same good old quirk thingumie as always, endlessly repeated. This
- could be dull, but not in JuiCe's skilled hands. By letting other
- instruments and themes steal the attention, the normally so annoying
- wao-wao synth thing is given a role in the background upon which other
- instruments can build melodies and rhythms. Although a bit long to
- maintain my full attention for the entire duration, this is a very good and
- enjoyable example of dreamy, rhythmical, semi-ambient music. There exists
- a quite semi-strange text too, in the sample list. Something to consider
- for future spacefarers? :)
-
- /----------------------------------------------------\
- )-----------------------========[ Quasar ]========------------------------(
- \----------------------------------------------------/
-
- A nice spacey/ambient mix which obtains nearly seamless orchestration with
- only four channels. I was quite impressed with the fullness of sound in
- this module. The module did seem to spend too long meandering around an
- introduction before it reached its basic melody, however. The major
- plusses of this module are the excellent quality of its samples and the
- smooth composition of the various patterns. This is the kind of module
- that you can listen to with your eyes closed and your feet up. Definitely
- one of the smoother modules I've heard in a while.
-
-
- -----================================================================-----
-
-
- "Cacaphonium"
-
- by BizKid of Rebel Riffs
-
- (16ch XM, 06:49)
- (rr-phony.zip [344K/577K])
-
- [Progressive Jazz]
-
- Samples -----------------.
- Originality -------------. |
- Technical ---------. | |
- Composition -----. | | |
- Overall -. | | | |
- | | | | |
- | | | | |
- ====================
-
- Quasar 78+ 72 87 81 66
- Shrift 68+ 60 55 65 80
- Peraphon 68- -- -- -- 81
- JuiCe 65+ 70 70 85 60
- MING 60+ 65 40 70 30
- Skullsaw 55= 55 50 65 50
- JRice 40+ 35 40 60 40
- CCerberus 34= 28 85 70 64
- Mansooj 33- -- -- -- --
-
- /----------------------------------------------------\
- )-----------------------========[ Shrift ]========------------------------(
- \----------------------------------------------------/
-
- This is an interesting piece. It seems that the ear of the author is
- obstructed by his/her skill at tracking. The panning in this piece is
- quite effective, but there is no other effects use to speak of. In most
- cases, effects are not directly necessitated, as the instruments themselves
- do much of what should be done. However, effects and perhaps more
- familiarity with the medium, would have lent itself much to this song. For
- example, there are several places where it is apparent that the melody is
- poorly kept in time with the music. It does this in ways that are awkward,
- and would be difficult to intentionally justify. To my disadvantage, there
- is a section of the piece which works somewhat as a bridge which contains a
- quite obviously assaulting melody quite apart from the others, which would
- suggest that this discomfort is intentional. I would hope this would not
- be so, as it feels like a potential abuse of the style's subtlety and
- refinement.
-
- The sample quality is quite startling to me. I will undoubtedly keep the
- song around if only for this resource. Their use is subtle in many places,
- and I found myself not recognizing many of the samples when played manually
- from the sample lists, as they are blended together well in the piece.
-
- The theme of this song is stylistically blurred, but contains apsects of
- pop, jazz and rock. The chorus melody, for example (first heard in order
- 6) is surprisingly effective in the frame of the song. The reoccuring
- backdrop of generalized pop-rock rhythm and 80's electric bass rhythm is
- uninspired, but gives the rest of the cacophony a consistent place to rest,
- which I suppose, in this context, is necessary. Everything stacked on top
- of that pop-rock foundation shares little resemblance to it, except so far
- as it follows somewhat with the general chord structure. The cacophony
- itself works quite well, though roughly, in many places, where in others,
- it seems to fail.
-
- This song could definitely benefit from more advanced transitional
- techniques, as the themes are literally dropped between them. There is
- little melding, and the changes are harsh. A song of this type seems to
- require a sensitivity in tracking which would be gentle enough to carry the
- song through its discordant melodic structure. Unfortunately, this is only
- very basically respresented.
-
- To suggest that all my criticisms could be explained by the title, I would
- say that, in this context, the term would be used more as an excuse for
- imperfect tracking, than as a sophisticated stylistic appeal.
-
- /----------------------------------------------------\
- )-----------------------========[ Mansooj ]========-----------------------(
- \----------------------------------------------------/
-
- Let me say first that going in, as this title came up as the next one to
- review, I was already shaking in my socks (wasn't wearing boots, sorry).
- And unfortunately, even though I knew what to expect, sort of, I was still
- inadequately prepared for this unfair assault on my precious little ears.
-
- I'm afraid I will never understand on what grounds people can claim this
- sort of cacophonous (appropriate title, at least) noise can be considered
- pleasurable to hear...to me it's almost literally nauseating. This is
- basically a progressive style jazz piece, and as that it's probably quite a
- good representation. However, unless you have a thing for noises arranged
- to be just this side of sheer randomness, don't even think about cracking
- this one's archival shell.
-
- On a purely subjective level, I despise this module, and if I weren't a
- rabid collector, this one would only be a vague, ghostly memory residing
- on, as yet, un-overwritten disk sectors. Readers please take some words of
- advice, unless you happen to like dissonant music, stay well away from this
- one and try out some other Rebel Riffs modules instead. Perhaps I should
- mention something else--it's obvious that this discordant style was
- intentional as opposed to just being a side-effect of incompetence, but I
- would still have to recommend other Rebel Riffs tracks instead.
-
- /----------------------------------------------------\
- )----------------------========[ CCerberus ]========----------------------(
- \----------------------------------------------------/
-
- Oh boy. I really didn't like this one very much at all. Basically, this
- song is just dissonant sound after dissonant sound, with a repetitious
- bassline and drum lick in the background. There's lots of variety in the
- musical foreground, but unfortunately, most of it doesn't sound very good.
-
- The unusual thing is that it seems clear that BizKid has a good
- understanding of the technical side of module-composition. All of the
- musical techniques were clearly deliberate (such as the aforementioned
- dissonance), and the use of horns was actually quite clever and convincing.
- This is, alas, wrecked (at least to my ears) by the unending dissonant
- "texture," and the sudden appearance of a couple of out-of-place voice
- samples, both of which were FAR too loud.
-
- I believe that the unpleasant texture of this song was primarily
- intentional on the part of BizKid. I can understand the idea that SOME
- people might like to listen to this sort of thing. Unfortunately, I'm not
- one of those people.
-
- /----------------------------------------------------\
- )------------------------========[ JRice ]========------------------------(
- \----------------------------------------------------/
-
- Cacaphonium seems to be an exploration on the part of BizKid. The nature
- is definitely experimental, though it could be lumped into the 'fusion'
- category with only a slight stretch. It's the mix of samples that makes
- this song unique.... Some spanish horns, a pizzi-string sample, a
- saxophone and some Eraser samples (from the movie) over an almost acid bass
- and a typical 'bassdrum, hihat, snare, hihat' rock beat. The basic nature
- of the beat, as it were, brings the song down as a whole: The leads and
- accompaniment are lively and energetic, which the BHSH drumline simply does
- not suit. The horn samples were, perhaps, slightly out of tune (or
- performed by a less-than tuned band), and were used fairly well, given the
- difficultly of arranging brass riffs in a module. The bass was nice,
- though it never changes throughout the entire song. The vocal samples,
- too, were a bit out of place. The pizzis, however, show a glimmer of
- talent--with a little echoing and a bit more layering, they could have made
- for a very nice effect in the song.
-
- /----------------------------------------------------\
- )----------------------========[ Skullsaw ]========-----------------------(
- \----------------------------------------------------/
-
- With a title like "Cacaphonium," I was expecting something a lot more "out
- there." After a brief avante garde intro along the lines of Sun Ra, this
- mod becomes a lot less strange. A very basic drum beat loops around and
- around as an extremely basic bassline repeats itself ad nauseam. There are
- some modern sounding horn parts, a funk guitar loop and some plucked
- strings that doodle about. I must admit that some parts are quite free and
- sound improvised, which is a good thing, but overall, not much happens.
-
- There are many things that I don't like about this tune. The drum track is
- very boring and repetitive, some judicious use of fills would have helped
- here. The overall mix is lacking in balance, very little low end and a lot
- of midrange.
-
- To sum up, there are some decent ideas here, namely the free jazz horns,
- but the mechanically repetitive drums and bass keep everything tied down
- and restricted.
-
- /----------------------------------------------------\
- )------------------------========[ MING ]========-------------------------(
- \----------------------------------------------------/
-
- A 2 part review:
-
- Bad part first: this module contains what must be the lamest choice of
- samples I've ever witnessed. The more common instrument samples are
- hollow, numb and boring. All those that I thought BizKid and Rebel Riffs
- tried to avoid by abandoning MIDI for MOD format a while ago. This song
- totally lacks dynamics. Maybe just because of RR's MIDI background, who
- knows. Just one more bad thing: the drums. Say no more.
-
- Good part: the composition is actually really nice at times, although it
- sometimes takes an awfully long time to get where it's going. In fact, I
- really enjoy the more fullfeatured parts of this tune. Those with the
- weird horns and numbed guitars. It's original, cool and highly
- entertaining, but why does Arnie stumble in and erase the neat feeling that
- was built up halfway through?
-
- /----------------------------------------------------\
- )----------------------========[ Peraphon ]========-----------------------(
- \----------------------------------------------------/
-
- This song has a very jazzy, funky feel to it. The intro sounds a little
- weird, with all sorts of strange sounds leading to a saxophone (which
- sounded a little off because I think it was playing in too many channels at
- the same time). There's some nice guitar in the background, and
- unfortunately, the background is pretty much where it stays. To me, this
- song does sound like the cacophony the title suggests. The samples used
- are of a very high quality, and seem to work pretty well with what the
- composer is trying to achieve. I really liked the use of the Arnie movie
- sample (from Eraser). Since I am not a major fan of jazzy tunes, this one
- didn't really catch my attention except for a few minor points.
-
- /----------------------------------------------------\
- )-----------------------========[ Quasar ]========------------------------(
- \----------------------------------------------------/
-
- Okay, the module isn't exactly an unorganized cacophony. In fact, it has a
- really good bass rhythm around which the module is built. I especially
- like the use of trumpets, I believe they add a nice touch. The module is
- well composed, technically superb, and the samples are above average. The
- use of vocals ripped from Eraser interrupt the flow of an otherwise melodic
- work. I don't know if this module will survive my next hard drive purge,
- but it was worth listening to once.
-
- /----------------------------------------------------\
- )------------------------========[ JuiCe ]========------------------------(
- \----------------------------------------------------/
-
- This song's name describes it very accurately...it definitely isn't like
- anything you've heard before. Even I think it's a bit TOO weird, and I'm
- known to listen to some VERY weird music. Nevertheless, it IS a good song
- if you like to hear something different from time to time. It uses
- conventional instruments (brass, strings, piano, etc.) in an unconventional
- way. Oh yeah, there's an Arnie sample in it, too, "Relax, you've been
- erased."
-
-
- -----================================================================-----
-
-
- "West South-West"
-
- by Parallax of The Surrounders
-
- (8ch S3M, 03:07)
- (sr-wests.zip [218K/291K])
-
- [Ballad]
-
- Samples -----------------.
- Originality -------------. |
- Technical ---------. | |
- Composition -----. | | |
- Overall -. | | | |
- | | | | |
- | | | | |
- ====================
-
- CCerberus 90+ 92 85 82 85
- Quasar 78+ 71 81 76 87
- MING 72= 70 55 60 70
- Peraphon 71+ -- -- -- 80
- Mansooj 58= -- -- 70 75
- Raul 55+ 75 70 50 70
- Shrift 55= 55 60 45 60
- Red Death 50+ -- 30 35 40
-
- /----------------------------------------------------\
- )----------------------========[ CCerberus ]========----------------------(
- \----------------------------------------------------/
-
- This is fantastic. One curious thing about it that I feel I should
- mention, though: channel 5 is turned off in the song, but it has notes
- recorded. I wasn't sure if it was intentional on Parallax' part (I suppose
- it was), so just to be thorough, I listened to the song with the channel on
- AND off. To tell you the truth, it sounded about equally good either way.
- :) Parallax must have a VERY discriminating ear. As a matter of fact, that
- trait of his comes out in this song. Beautiful string samples interact
- emotionally with a steady piano riff. Power drums, sounding like they're
- right off the Top Gun soundtrack, come in a bit later (earlier if you turn
- channel 5 on! ;)), really adding a lot of kick to the music.
-
- This song stands very strongly left as it is, but if I were to suggest an
- improvement, it would be for more parts to be added...I think that Parallax
- could expand this melody -greatly- into something of beautful and epic
- proportions. This song is -definitely- worth your download time.
-
- /----------------------------------------------------\
- )-----------------------========[ Mansooj ]========-----------------------(
- \----------------------------------------------------/
-
- A slightly housey piano and some nice, soft, melancholy strings provide a
- slow opening into...a slow song. Virtually the entire personality of the
- song is outlined within the first minute or so. There is, however, a nice
- break/change after about 1:20 that twists the overall tone into something a
- little more interesting, and I was really looking forward to some higher
- energy and an opening up of the melodies to some more variety, but all that
- happened was that it eventually ended up climbing back into the original,
- more dull, style frame.
-
- This is one of those modules that sort of balances out. In a way, the more
- promising passage that led around in a circle, felt like a cop-out. The
- sort of thing that happens when a composer gets a little inspiration, and
- then gives up on panning it out to a profitable conclusion. Too bad,
- because that would have made this song. Instead it ends up as just another
- middling to mediocre tune with a few more good points than bad.
-
- /----------------------------------------------------\
- )----------------------========[ Peraphon ]========-----------------------(
- \----------------------------------------------------/
-
- After such an attention-grabbing intro, I was waiting for something very
- special, but unfortunately, it doesn't quite go as well as I would have
- hoped. The intro has a very strong feel to it, but this strength seemed to
- be lost by degrees as the song progressed. I really like what's been done
- with the piano in this song--it sounds great! The song itself sounds kind
- of ballad-ish with a very pronounced drum line in places. I've been trying
- to find some link between the song content and the title, but the only one
- I can find is the "ouest sud-ouest" sample. The samples used in this song
- are of a high quality, with no glaringly obvious faults. The strings sound
- like the marcato strings GUS patch, ie. no low-pitched strings such as a
- cello. All in all, I would say that this is a pretty good song that went a
- little off-track with regard to the implication built up in the intro.
-
- /----------------------------------------------------\
- )----------------------========[ Red Death ]========----------------------(
- \----------------------------------------------------/
-
- I'm reminded somewhat of Skaven's work by both the samples and style,
- except Skaven used samples that were a lot cleaner. There's an unusual
- voice sample used in this song which sounds to reflect the title, but I
- have no idea how the voice sample fits into this tune other than to do
- that; I guess that's enough, though. This also reminds me of my own poor
- tracking attempts--the chords are pretty weak and while they don't sound
- wrong, aren't really chords in a lot of places. It seems a bit like
- Parallax wasn't able to manage multiple sounds at once. Some of the
- samples, particularly the cymbal crash and bass, could be cleaner. That
- said, this isn't an unpleasant song, but just a very simple one that isn't
- exceptionally good.
-
- /----------------------------------------------------\
- )------------------------========[ MING ]========-------------------------(
- \----------------------------------------------------/
-
- A powerful and quite beautiful piano-strings-drums piece. This is yet
- another one that shows that it's sometimes much better NOT to make a
- technically advanced song. Any kind of production (multichannel echoes,
- synths and softer, more high-quality samples) would have devastated this
- mod's emotional strength. It would sound less...real. It would be like
- performing Beck Hansen songs with the London Philharmonic Orchestra, or
- something like that. It's just not the way to do it.
-
- /----------------------------------------------------\
- )------------------------========[ Raul ]========-------------------------(
- \----------------------------------------------------/
-
- This one is average, exhibiting nothing spectacular, and rather unoriginal
- as well. There are a lot of mods like this, and many are actually much
- better. Still, the piano melody and percussion are good, but the tempo in
- the early patterns seemed too slow. I tried setting the tempo to 106%
- while in Cubic Player, and it turned out better.
-
- As for the samples, the pipe drums and strings used herein weren't too
- good. The pipie drums in particular were not only too loud, they just
- don't seem to fit in with this style of music in the first place.
-
- /----------------------------------------------------\
- )-----------------------========[ Quasar ]========------------------------(
- \----------------------------------------------------/
-
- A relatively smooth composition with only a few technical flaws. The
- patterns don't flow seamlessly, but this doesn't detract much from the
- module's overall presentation. It does sport a very impressive percussion
- breakdown with excellent drum samples, but with the exception of this brief
- bit, there isn't too much variation in the basic pattern--it definitely
- could have used more creatively composed patterns.
-
- /----------------------------------------------------\
- )-----------------------========[ Shrift ]========------------------------(
- \----------------------------------------------------/
-
- I would praise this a lot more highly if patterns 14 and 19 were the main
- theme of the song. The piano and synth melodies present here are so-so and
- the tracking and samples are likewise. Nothing stimulating here to speak
- of, well except for those two patterns, and their very well used bass
- sample. That's not entirely true either, there's a French voice sample
- relating the song title that I liked too.
-
-
- -----================================================================-----
-
-
- "Synth Candy"
-
- by Strago of NW/Xor
-
- (22ch XM, 02:36)
- (syn_cndy.zip [237K/461K])
-
- [Demo]
- (SynthPop)
-
- Samples -----------------.
- Originality -------------. |
- Technical ---------. | |
- Composition -----. | | |
- Overall -. | | | |
- | | | | |
- | | | | |
- ====================
-
- Quasar 95+ 95 96 95 97
- MING 94= 92 90 70 85
- JuiCe 91+ 75 80 -- 70
- Rebriffer 90+ 90 95 85 80
- Peraphon 87+ -- -- -- 88
- Raul 84+ 86 82 65 85
- Mansooj 81+ -- -- 60 85
- Red Death 80+ -- 70 40 65
- CCerberus 77+ 82 78 68 72
-
- /----------------------------------------------------\
- )-----------------------========[ Mansooj ]========-----------------------(
- \----------------------------------------------------/
-
- Cute, as with most upbeat synthpop tunes...the title alludes to the general
- feel quite well. Hardcore lovers avert thine ears. This would seem very
- appropriate in many non-serious demos, and as such qualifies as demo-music.
- Since I tend to like demo music and synthpop in general, this one
- essentially falls into a favorable lap. I can't quite claim this to be
- amongst the best of its basic style, but it is a worthy effort. Strago
- retained much of the better traditional aspects of such music and created
- something worth listening to on those merits alone. Due to my expectations
- of a synthpop tune being essentially fulfilled with this little bit of
- tuneage, I don't have a great deal to say with regard to composition or
- originality (those points should be obvious already, anyway, since synthpop
- is not exactly a rarity in the mod world). In a nutshell, this is quite
- nice. It is pleasant and easy to listen to, and may be capable of swinging
- one's mood a bit to the upside. The single complaint has to do with the
- extremely abrupt ending...very inappropriate in my opinion, primarily on
- the grounds that it sounds more like an error rather than something
- designed.
-
- /----------------------------------------------------\
- )----------------------========[ Peraphon ]========-----------------------(
- \----------------------------------------------------/
-
- This really is a lovely piece of electro-synthpop. One of the first things
- that struck me about this piece was how smoothly everything seemed to gel.
- This isn't exactly a fast piece, although there is a quickish and upbeat
- percussion track in the background. That percussion is fairly static for
- the most part, but the composer does make use of some drum/cymbal fills.
- This song is very "full," that is, there are no parts where there are only
- a few instruments playing leaving the sound devoid of character, but it's
- not full to the point of overflowing with notes. The samples are of an
- excellent standard; they are all very clear, loop points seem to be near
- perfect, and there seems to be very little white noise crackle or hissing.
- In all, an excellent song that draws on excellent sound resources and what
- seems like excellent talent.
-
- /----------------------------------------------------\
- )----------------------========[ CCerberus ]========----------------------(
- \----------------------------------------------------/
-
- This is classic synthpop, and possesses all of the upbeat sounds and very
- good orchestration characteristic of that genre. This is -definitely- a
- summertime tune. One of the best things about this song is that it has a
- very professional sound to it, like it was written for a purpose, not just
- thrown together (reading the sampletexts, one will discover that it in fact
- WAS written for a purpose, so that explains that. ;)).
-
- The primary suggestion for improvement that I could offer for this song is
- to consider better coverage of the low frequencies. Midrange and treble
- were covered -superbly-, but the bass was somewhat lacking. I think a good
- underlying bass thud or perhaps rubberband synth could add a great deal of
- "roundness" to this tune, and it could make it nearly perfect if done
- correctly.
-
- /----------------------------------------------------\
- )----------------------========[ Red Death ]========----------------------(
- \----------------------------------------------------/
-
- Be it the samples or the style (or both), this song immediately strikes me
- as a Purple Motion or Elwood (who himself copied PM) clone. This is not a
- bad thing all around; I *do* like PM's work. The lead instrument carries
- with it a little something different when compared to the FC samples, which
- is nice. This is certainly a happy, synthy, pop-style tune (as may be
- guessed from the title). I like this tune very much. The samples are
- clean, and I can't really hear any flaws in the tracking; all the chords
- sound right and I like the way the tune flows, and I especially like the
- fact that it doesn't repeat itself too much. I suspect that any fan of
- Elwood, Purple Motion's non-techno stuff or Lizardking's Doskpop would
- enjoy this tune.
-
- /----------------------------------------------------\
- )-----------------------========[ Quasar ]========------------------------(
- \----------------------------------------------------/
-
- This is a superb module which seems to follow in the spirit of The
- Never-Ending Story with its upbeat, almost celebratory air. Excellent
- samples, a rich, diverse composition, and a great basic melody and beat
- earn this module high ratings. Strago achieves a very rich, very full
- sound with an impressive orchestration on the 22 channels used. If you
- would enjoy something that will make your worst day brighter, listen to
- this module. It's earned a permanent place on my hard drive.
-
- /----------------------------------------------------\
- )------------------------========[ Raul ]========-------------------------(
- \----------------------------------------------------/
-
- This tune starts out very well, and promises to be a very good one, but
- although it continues on nicely, it didn't quite meet my early
- expectations. Maybe a little more variation in the main theme would have
- made it a great tune. The percussion is good and varied, and the samples
- are well-chosen for this style (I think several of them were looted from
- modules by Elwood).
-
- Bad luck that the author didn't manage to enter it into the Music Contest 4
- Rookie competition, because I think it would have made the top 5.
-
- /----------------------------------------------------\
- )------------------------========[ MING ]========-------------------------(
- \----------------------------------------------------/
-
- Yes! An airy, light and still massive sound of pure synthpop, carrying a
- soaring melody. This is technical brilliance that actually works. It
- doesn't drown the main theme, but carries it forward, upward. It doesn't
- even fall into the normal trap for synthpop tunes--the
- compare-to-all-other-demo-pop-mods trap, but has its very own style. I
- really like this. If anything negative is to be said, I'll have to point
- out the bland sounding drums, but mostly that it is way too short. More,
- mooooooore!!!
-
- /----------------------------------------------------\
- )------------------------========[ JuiCe ]========------------------------(
- \----------------------------------------------------/
-
- This song's name is very well chosen, because it's synthy and it's sweet.
- :] The very nice synth sounds play happy (perhaps even a bit cheesy (which
- is not necessarily a bad thing)) melodies, and the whole thing flows along
- very smoothly to an electronic beat. A very, VERY good happy, fluffy,
- synthy, poppy tune. I can't find anything wrong with it. :]
-
- /----------------------------------------------------\
- )----------------------========[ Rebriffer ]========----------------------(
- \----------------------------------------------------/
-
- When Strago comments about people not liking synthpop, I wouldn't include
- myself. I'm a fan of the genre, that's what got me into MODs. And this, o
- patient ones, is a very, very good example of both camps. A soft synth
- line leads a merry group of blurbers, bleepers and other assorted whizzes
- and bangs through a surprisingly engaging tune.
-
-
- -----================================================================-----
-
-
- "The Castle"
-
- by Wizo
-
- (16ch S3M, 02:46)
- (wi-castl.zip [72K/102K])
-
- [Experimental]
-
- Samples -----------------.
- Originality -------------. |
- Technical ---------. | |
- Composition -----. | | |
- Overall -. | | | |
- | | | | |
- | | | | |
- ====================
-
- Quasar 82+ 87 87 87 76
- Rebriffer 70+ 75 70 66 47
- Peraphon 59= -- -- -- 68
- CCerberus 56+ 84 70 80 28
- Number 6 48= -- -- -- --
- Mansooj 44+ -- -- 70 35
- Shrift 40+ 35 35 60 50
- MING 40= 70 20 70 20
-
- /----------------------------------------------------\
- )-----------------------========[ Shrift ]========------------------------(
- \----------------------------------------------------/
-
- Eclectic use of repeating piano melodies is startlingly easy if you have an
- intermediate knowledge of chord structuring, and I've found that what shows
- skill in writing piano melodies is simple refinement.
-
- Minimalism has been popular recently, because anyone can do it, but not
- everyone can do it well. This song suffers from very poor tracking, and
- almost non-existent instrument-effect tweaking, which would have detracted
- from the irregular flow of the theme. There are a few parts, which seem to
- be the main concepts of the song, that completely set apart from the
- melodyless bridges and breaks that frame them. Several of them I like,
- like the pattern-sequences, 14-15-14-19, and 25-26-27. But it's very hard
- to look past the inconsistency of empty bridges and breaks here that are
- supposed to hold and link the ideas together smoothly, and don't.
-
- I wrote this way for quite a while until I realized why people were so blah
- about commenting on my music. Sure, they liked the ideas, but the songs
- weren't really songs. Mechanically, it's much simpler to create brilliant
- bridges than melodies, but ideas won't fly by themselves no matter how good
- they are, unless you get good at linking them, or get good at writing
- ambient music.
-
- /----------------------------------------------------\
- )-----------------------========[ Mansooj ]========-----------------------(
- \----------------------------------------------------/
-
- This is a bizarre one alright. Driven basically by a somewhat ethereal
- piano melody that's too often punctuated by a very out of place drumloop.
- Eerie synth voices rise and fall throughout adding to the strange air the
- composer was obviously aiming for. Unfortunately, Wizo bore to the right
- and shot the dog instead. There were too few tricks included to make it
- interesting, so it tended to fall flat at just about every point it could
- have expanded into something special, and because of this, the odd
- discordant tones seemed more distracting than beneficial.
-
- Also, about that drumloop sample, it was rather nicely mangled, leading me
- to believe it had been corrupted somewhere along the way, rather than it
- being intentional--music of this nature often makes use of some really
- strange samples, however, as I said above, it was out of place anyway, so
- its corruption, in and of itself, is essentially of no consideration.
-
- If you happen to like weird horror/halloween flavored music, then you might
- want to try this one out (maybe get rid of or replace that drumloop),
- otherwise I feel safe in saying that it'd be a waste of download time.
-
- /----------------------------------------------------\
- )----------------------========[ CCerberus ]========----------------------(
- \----------------------------------------------------/
-
- There's a strange duality in my feelings about this song. Wizo has
- employed some interesting piano orchestration to achieve a mystical sound,
- one which invokes images of forests and forgotten caverns. The song is
- multifaceted, with many short "movements" of different piano melodies.
- This is a fairly unusual musical technique in modules, however, they don't
- really seem to fit together too well. The song lacks structural coherence,
- despite the pleasant composition evinced in each movement.
-
- However, there are some serious problems here. For one, the snare and drum
- loop samples are TERRIBLE! They really ruin the effect. As best I can
- tell, they've had their volumes increased to the point that they're
- clipping uncontrollably. They aren't any LOUDER, but they sound crackly
- and distorted (as clipped samples tend to). Oh, what a shame to destroy
- lovely piano music with an overdriven, crappy drum loop!
-
- /----------------------------------------------------\
- )----------------------========[ Number 6 ]========-----------------------(
- \----------------------------------------------------/
-
- I'm not sure what type of music the author was going for, but I found the
- piece largely boring. There seemed to be three distinctly different
- sections to the piece, but the melody, such that it was, never ranged very
- far afield from four or five notes, those repeated in seemingly endless
- combinatorial fashion. I actually thought new territories were about to be
- charted when the composer switched from the standard 12-tone scale to the
- pentatonic, but he didn't stay there for long, and soon it was back to home
- base. The percussion, also such that it was, sounded like a wash rather
- than any particular beat the composer was attempting, and it mostly got in
- the way of the solo part. Overall, it sounded like something put together
- by someone just learning the craft.
-
- /----------------------------------------------------\
- )------------------------========[ MING ]========-------------------------(
- \----------------------------------------------------/
-
- Pianos! Pianos everywhere! Raise the drawbridge! Alarm the archers!
- Heat the pitch! Women and children to safety! No, wait. Nevermind them.
- Sacrifice them all if needed, save yourselves!
-
- Does this sound intense? The song The Castle is the total opposite. There
- are indeed pianos everywhere but that's about the only similarity. Some
- kind of medieval, melodic theme, sometimes so complex it just blurs out
- into nothingness. Everything is incredibly fuzzy sounding, and what could
- have been great, was barely listenable. There are compositional qualities
- here, and a lot of originality through the coolness factor, but I simply
- don't "understand" the song.
-
- /----------------------------------------------------\
- )----------------------========[ Peraphon ]========-----------------------(
- \----------------------------------------------------/
-
- I hate resorting to similies, but this song would resemble trying to drive
- a tractor through a straw. I think this song tries to pack too much in at
- one time. In places, up to 8 channels will play the same sample and
- instead of sounding like music, it sounds a little like peak hour traffic.
- Everything seems to merge, becoming a bit of a mess. In other places,
- however, this piece sounds very nice. The samples used are of a very
- decent quality, but I think a couple of them could have stood replacement
- or filtering. I think this tune could have been a lot better with some
- judicious editing to eliminate the overkill effect, if nothing else.
-
- /----------------------------------------------------\
- )----------------------========[ Rebriffer ]========----------------------(
- \----------------------------------------------------/
-
- The first thing I noticed about this track was the amount of distortion
- created by the first few bars, something in there definitely doesn't sound
- right--the main suspect being the drum track, Overall, the dire quality of
- the samples just didn't do the underlying song any good whatsoever which,
- judging from what I could hear, may have been a pretty decent track. I
- don't know whether the composer needs or desires to keep the samples small,
- but I'd advise redoing the track with better samples if the filesize isn't
- a problem; *then* it may indeed be well worth hearing.
-
- /----------------------------------------------------\
- )-----------------------========[ Quasar ]========------------------------(
- \----------------------------------------------------/
-
- The, for the most part, almost crystal-clear samples were one of this
- module's best features. The module has some absolutely terrific piano
- sequences which singlehandedly make this module a winner. The subtle
- supporting instruments lend quiet, yet powerful, support to the piano
- orchestration. One sample, however, is either intentionally distorted or
- accidentally garbled, detracting somewhat from the beauty of this
- composition.
-
-
- -----================================================================-----
-
-
- "